battlecore::game

The game module exposes game level state: whether the game is team based, the game time and maximum time, the respawn mode and the connection state. Include its declarations with include "./battlecore/game.bst";.

getIsTeamBased / setIsTeamBased

Gets or sets whether the game is team based.

native bool battlecore::game.getIsTeamBased ();
native void battlecore::game.setIsTeamBased (bool newVal);

getTime / setTime

Gets or sets the current game time.

native int  battlecore::game.getTime ();
native void battlecore::game.setTime (int newVal);

getTimeMax / setTimeMax

Gets or sets the maximum game time.

native int  battlecore::game.getTimeMax ();
native void battlecore::game.setTimeMax (int newVal);

getRespawnMode / setRespawnMode

Gets or sets the respawn mode.

native int  battlecore::game.getRespawnMode ();
native void battlecore::game.setRespawnMode (int newVal);

getIsConnected / setIsConnected

Gets or sets whether the game is connected.

native bool battlecore::game.getIsConnected ();
native void battlecore::game.setIsConnected (bool newVal);